//Maya ASCII 2012 scene
//Name: betta.ma
//Last modified: Sat, Jun 09, 2012 10:20:03 PM
//Codeset: 1252
requires maya "2012";
requires "Mayatomr" "2012.0m - 3.9.1.36 ";
requires "stereoCamera" "10.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2012";
fileInfo "version" "2012 x64";
fileInfo "cutIdentifier" "001200000000-796618";
fileInfo "osv" "Microsoft Windows 7 Business Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
fileInfo "license" "student";
createNode transform -s -n "persp";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 42.1583071449367 8.6645913313463332 -6.8227120881694292 ;
	setAttr ".r" -type "double3" 362.06164726578464 812.19999999914137 360.0000000001192 ;
createNode camera -s -n "perspShape" -p "persp";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999986;
	setAttr ".coi" 38.509250196927844;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".tp" -type "double3" 0.73549363017082214 6.8953809388920195 8.6526707635049789 ;
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0.46960271646627483 100.1 2.4124156324803661 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 24.597101636307016;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -1.0162314749470722 8.6379675370501072 100.1 ;
createNode camera -s -n "frontShape" -p "front";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 100.1 9.8643158496516747 -6.8678040360809769 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 34.294609461100777;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "polySurface1";
	setAttr ".t" -type "double3" 0 6.5172057398601897 -3.101023770796778 ;
createNode mesh -n "polySurfaceShape3" -p "polySurface1";
	addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float";
	addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.89216338670467454 0.49458540725497019 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 314 ".uvst[0].uvsp";
	setAttr ".uvst[0].uvsp[0:249]" -type "float2" 0.71255934 0.088900805 0.89152962
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		 0.016240358 0.87983346 0.21244177 0.71006107 0.13080868 0.1939968 0.94108129 0.1708497
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		 0.51200539 0.53252101 0.64821553 0.49530047 0.61036378 0.28771329 0.53401369 0.34747681
		 0.4745796 0.33251971 0.5703671 0.38062915 0.61366212 0.46824217 0.70158672 0.43219203
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		 0.26858264;
	setAttr ".uvst[0].uvsp[250:313]" 0.73280841 0.29712337 0.69301909 0.23596013
		 0.76743531 0.20043722 0.76200694 0.23749298 0.83155751 0.31936601 0.86558747 0.3188124
		 0.79142052 0.28624195 0.8096711 0.30270368 0.77506328 0.26228657 0.82940459 0.24630162
		 0.44214055 0.42140689 0.49752107 0.38438857 0.64699411 0.62073791 0.68435514 0.65674055
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		 0.20348746 0.61113739 0.22255027 0.69125575 0.19698325 0.67064005 0.10366264 0.79391772
		 0.13610488 0.71460783 0.16385105 0.74127299 0.13458499 0.81937557 0.16419914 0.64923722
		 0.12121107 0.8343454 0.10115607 0.81953055 0.079180568 0.91495866 0.013264716 0.84622627
		 0.046673238 0.82439542 0.10924034 0.89531589 0.37024838 0.75885284 0.40264022 0.7988233
		 0.43376786 0.84039342 0.16609707 0.82593191 0.19288403 0.75046057 0.21416956 0.76922166
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		 0.15307273 0.88178569 0.18342207 0.85883045 0.18423966 0.99114412 0.26248509 0.80974662
		 0.18032739 0.84612507 0.27375245 0.82679617 0.31615335 0.78020525 0.34727865 0.82115805
		 0.37649107 0.86582136 0.24417624 0.7920754;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 47 ".pt";
	setAttr ".pt[0:9]" -type "float3" 0 0.30192444 -1.003718  0 0.30192444 
		-1.003718  0 0.30192444 -1.003718  0 0.30192444 -1.003718  0 0.30192444 -1.003718  
		0 0 -1.8374522  0 0 -1.8374522  0 0 -1.8374522  0 0 -1.8374522  -0.003039069 -0.51566356 
		-0.46388108 ;
	setAttr ".pt[11]" -type "float3" -0.003039069 0.62390518 -1.985386 ;
	setAttr ".pt[14]" -type "float3" -0.003039069 -0.34186456 -1.2219527 ;
	setAttr ".pt[16:20]" -type "float3" -0.003039069 0.043419417 -2.0184314  
		-0.003039069 0.76229149 -1.3339262  0.003039069 0.42886135 -0.88622701  0.003039069 
		-0.028715855 -0.31018892  -0.003039069 -0.33316147 0.14949833 ;
	setAttr ".pt[137:139]" -type "float3" -0.0065155802 0.73909259 -2.390923  
		-0.0065155802 1.0392336 -0.41217276  -0.0065155802 1.0509132 -1.8398266 ;
	setAttr ".pt[141:156]" -type "float3" -0.0065155802 1.2137398 -1.1843461  
		-0.0065155802 0.52959311 0.13514599  0.0065155802 0.58754653 -0.56929463  0.0065155802 
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		-5.1273823  0 2.3391623 -4.0755143  0 0.97447681 0.19912726  0 -0.274313 -0.63178158  
		0 1.8395689 -1.9309796  0 0.034615416 -3.1319437  0 1.8028647 -5.2131915  0 0.98070693 
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	setAttr ".pt[158:166]" -type "float3" 0 0.30192444 -1.003718  0 0.30192444 
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		0 0 -1.8374522  0 0 -1.8374522  0 0 -1.8374522  0 0 -1.8374522 ;
	setAttr -s 251 ".vt";
	setAttr ".vt[0:165]"  1.35054588 -0.84838486 6.73280334 1.67800677 -0.37198544 6.81790257
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	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
	setAttr ".dr" 1;
createNode lightLinker -s -n "lightLinker1";
	setAttr -s 4 ".lnk";
	setAttr -s 4 ".slnk";
createNode displayLayerManager -n "layerManager";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
	setAttr ".g" yes;
createNode lambert -n "lambert2";
createNode shadingEngine -n "lambert2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
createNode file -n "file1";
	setAttr ".ftn" -type "string" "C:/Users/Nick/Desktop/Otter/Untitled-10.png";
createNode place2dTexture -n "place2dTexture1";
createNode script -n "uiConfigurationScriptNode";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n"
		+ "                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n"
		+ "                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n"
		+ "                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n"
		+ "            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n"
		+ "            -lowQualityLighting 0\n            -maximumNumHardwareLights 0\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n"
		+ "            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n"
		+ "                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 1\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n"
		+ "                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n"
		+ "                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 1\n            -smoothWireframe 0\n            -lineWidth 1\n"
		+ "            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 0\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n"
		+ "            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n"
		+ "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n"
		+ "                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n"
		+ "                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n"
		+ "            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 0\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n"
		+ "            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n"
		+ "                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 1\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 1\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"hwRender_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n"
		+ "                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n"
		+ "                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n"
		+ "            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 1\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 1\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"hwRender_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n"
		+ "            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n"
		+ "            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -showShapes 0\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 1\n                -showAssets 1\n                -showContainedOnly 1\n                -showPublishedAsConnected 0\n                -showContainerContents 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n"
		+ "                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n"
		+ "                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -showShapes 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUpstreamCurves 1\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n"
		+ "            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n"
		+ "                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n"
		+ "                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n"
		+ "            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n"
		+ "                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n"
		+ "                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n"
		+ "                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n"
		+ "                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n"
		+ "                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n"
		+ "                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n"
		+ "                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n"
		+ "\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n"
		+ "                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"sequenceEditorPanel\" -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n"
		+ "                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n"
		+ "            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
		+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"createNodePanel\" -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n"
		+ "                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n"
		+ "                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n"
		+ "                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels  $panelName;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n"
		+ "                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n"
		+ "                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                -displayMode \"centerEye\" \n"
		+ "                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera side` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 0\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera side` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 0\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
	setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 ";
	setAttr ".st" 6;
createNode lambert -n "lambert3";
createNode shadingEngine -n "lambert3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo2";
createNode checker -n "checker1";
createNode place2dTexture -n "place2dTexture2";
	setAttr ".re" -type "float2" 44 44 ;
createNode mentalrayItemsList -s -n "mentalrayItemsList";
	setAttr -s 17 ".opt";
createNode mentalrayGlobals -s -n "mentalrayGlobals";
	addAttr -ci true -h true -sn "sunAndSkyShader" -ln "sunAndSkyShader" -at "message";
	setAttr ".rvb" 3;
	setAttr ".ivb" no;
createNode mentalrayOptions -s -n "miDefaultOptions";
	addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc 
		3;
	addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions";
	addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions";
	addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 4;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
	setAttr -s 28 ".stringOptions";
	setAttr ".stringOptions[0].name" -type "string" "rast motion factor";
	setAttr ".stringOptions[0].value" -type "string" "1.0";
	setAttr ".stringOptions[0].type" -type "string" "scalar";
	setAttr ".stringOptions[1].name" -type "string" "rast transparency depth";
	setAttr ".stringOptions[1].value" -type "string" "8";
	setAttr ".stringOptions[1].type" -type "string" "integer";
	setAttr ".stringOptions[2].name" -type "string" "rast useopacity";
	setAttr ".stringOptions[2].value" -type "string" "true";
	setAttr ".stringOptions[2].type" -type "string" "boolean";
	setAttr ".stringOptions[3].name" -type "string" "importon";
	setAttr ".stringOptions[3].value" -type "string" "false";
	setAttr ".stringOptions[3].type" -type "string" "boolean";
	setAttr ".stringOptions[4].name" -type "string" "importon density";
	setAttr ".stringOptions[4].value" -type "string" "1.0";
	setAttr ".stringOptions[4].type" -type "string" "scalar";
	setAttr ".stringOptions[5].name" -type "string" "importon merge";
	setAttr ".stringOptions[5].value" -type "string" "0.0";
	setAttr ".stringOptions[5].type" -type "string" "scalar";
	setAttr ".stringOptions[6].name" -type "string" "importon trace depth";
	setAttr ".stringOptions[6].value" -type "string" "0";
	setAttr ".stringOptions[6].type" -type "string" "integer";
	setAttr ".stringOptions[7].name" -type "string" "importon traverse";
	setAttr ".stringOptions[7].value" -type "string" "true";
	setAttr ".stringOptions[7].type" -type "string" "boolean";
	setAttr ".stringOptions[8].name" -type "string" "shadowmap pixel samples";
	setAttr ".stringOptions[8].value" -type "string" "3";
	setAttr ".stringOptions[8].type" -type "string" "integer";
	setAttr ".stringOptions[9].name" -type "string" "ambient occlusion";
	setAttr ".stringOptions[9].value" -type "string" "false";
	setAttr ".stringOptions[9].type" -type "string" "boolean";
	setAttr ".stringOptions[10].name" -type "string" "ambient occlusion rays";
	setAttr ".stringOptions[10].value" -type "string" "256";
	setAttr ".stringOptions[10].type" -type "string" "integer";
	setAttr ".stringOptions[11].name" -type "string" "ambient occlusion cache";
	setAttr ".stringOptions[11].value" -type "string" "false";
	setAttr ".stringOptions[11].type" -type "string" "boolean";
	setAttr ".stringOptions[12].name" -type "string" "ambient occlusion cache density";
	setAttr ".stringOptions[12].value" -type "string" "1.0";
	setAttr ".stringOptions[12].type" -type "string" "scalar";
	setAttr ".stringOptions[13].name" -type "string" "ambient occlusion cache points";
	setAttr ".stringOptions[13].value" -type "string" "64";
	setAttr ".stringOptions[13].type" -type "string" "integer";
	setAttr ".stringOptions[14].name" -type "string" "irradiance particles";
	setAttr ".stringOptions[14].value" -type "string" "false";
	setAttr ".stringOptions[14].type" -type "string" "boolean";
	setAttr ".stringOptions[15].name" -type "string" "irradiance particles rays";
	setAttr ".stringOptions[15].value" -type "string" "256";
	setAttr ".stringOptions[15].type" -type "string" "integer";
	setAttr ".stringOptions[16].name" -type "string" "irradiance particles interpolate";
	setAttr ".stringOptions[16].value" -type "string" "1";
	setAttr ".stringOptions[16].type" -type "string" "integer";
	setAttr ".stringOptions[17].name" -type "string" "irradiance particles interppoints";
	setAttr ".stringOptions[17].value" -type "string" "64";
	setAttr ".stringOptions[17].type" -type "string" "integer";
	setAttr ".stringOptions[18].name" -type "string" "irradiance particles indirect passes";
	setAttr ".stringOptions[18].value" -type "string" "0";
	setAttr ".stringOptions[18].type" -type "string" "integer";
	setAttr ".stringOptions[19].name" -type "string" "irradiance particles scale";
	setAttr ".stringOptions[19].value" -type "string" "1.0";
	setAttr ".stringOptions[19].type" -type "string" "scalar";
	setAttr ".stringOptions[20].name" -type "string" "irradiance particles env";
	setAttr ".stringOptions[20].value" -type "string" "true";
	setAttr ".stringOptions[20].type" -type "string" "boolean";
	setAttr ".stringOptions[21].name" -type "string" "irradiance particles env rays";
	setAttr ".stringOptions[21].value" -type "string" "256";
	setAttr ".stringOptions[21].type" -type "string" "integer";
	setAttr ".stringOptions[22].name" -type "string" "irradiance particles env scale";
	setAttr ".stringOptions[22].value" -type "string" "1";
	setAttr ".stringOptions[22].type" -type "string" "integer";
	setAttr ".stringOptions[23].name" -type "string" "irradiance particles rebuild";
	setAttr ".stringOptions[23].value" -type "string" "true";
	setAttr ".stringOptions[23].type" -type "string" "boolean";
	setAttr ".stringOptions[24].name" -type "string" "irradiance particles file";
	setAttr ".stringOptions[24].value" -type "string" "";
	setAttr ".stringOptions[24].type" -type "string" "string";
	setAttr ".stringOptions[25].name" -type "string" "geom displace motion factor";
	setAttr ".stringOptions[25].value" -type "string" "1.0";
	setAttr ".stringOptions[25].type" -type "string" "scalar";
	setAttr ".stringOptions[26].name" -type "string" "contrast all buffers";
	setAttr ".stringOptions[26].value" -type "string" "true";
	setAttr ".stringOptions[26].type" -type "string" "boolean";
	setAttr ".stringOptions[27].name" -type "string" "finalgather normal tolerance";
	setAttr ".stringOptions[27].value" -type "string" "25.842";
	setAttr ".stringOptions[27].type" -type "string" "scalar";
createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer";
createNode psdFileTex -n "PSD_lambert3_color";
	setAttr ".ftn" -type "string" "C:/Users/Nick/Documents/maya/projects/default//sourceimages/betta_red.tga";
	setAttr ".lsn" -type "string" "lambert3.color";
createNode place2dTexture -n "place2dTexture3";
createNode renderPass -n "AO";
	addAttr -ci true -sn "ust" -ln "useShadingEngineThreshold" -nn "Use Shading Engine Threshold" 
		-min 0 -max 1 -at "bool";
	addAttr -ci true -sn "tth" -ln "transparencyThreshold" -nn "Transparency Threshold" 
		-min -3.4028234663852886e+038 -max 3.4028234663852886e+038 -smn 0 -smx 1 -at "float";
	addAttr -ci true -sn "locs" -ln "useLocalSettings" -nn "Use Local AO Settings" -min 
		0 -max 1 -at "bool";
	addAttr -ci true -sn "rays" -ln "rays" -nn "Rays" -dv 64 -min 0 -max 2147483647 
		-smn 0 -smx 1024 -at "long";
	addAttr -ci true -uac -sn "brt" -ln "brightColor" -nn "Bright Color" -at "float3" 
		-nc 3;
	addAttr -ci true -sn "brtR" -ln "brightColorR" -dv 1 -at "float" -p "brightColor";
	addAttr -ci true -sn "brtG" -ln "brightColorG" -dv 1 -at "float" -p "brightColor";
	addAttr -ci true -sn "brtB" -ln "brightColorB" -dv 1 -at "float" -p "brightColor";
	addAttr -ci true -uac -sn "drk" -ln "darkColor" -nn "Dark Color" -at "float3" -nc 
		3;
	addAttr -ci true -sn "drkR" -ln "darkColorR" -at "float" -p "darkColor";
	addAttr -ci true -sn "drkG" -ln "darkColorG" -at "float" -p "darkColor";
	addAttr -ci true -sn "drkB" -ln "darkColorB" -at "float" -p "darkColor";
	addAttr -ci true -sn "sprd" -ln "spread" -nn "Spread" -min 0 -max 1 -smn 0 -smx 
		1 -at "float";
	addAttr -ci true -sn "spex" -ln "spreadExponent" -nn "Spread Exponent" -dv 1 -min 
		0 -max 3.4028234663852886e+038 -smn 0 -smx 3 -at "float";
	addAttr -ci true -sn "maxd" -ln "maxDistance" -nn "Maximum Distance" -min 0 -max 
		3.4028234663852886e+038 -smn 0 -smx 1000 -at "float";
	addAttr -ci true -sn "refl" -ln "reflective" -nn "Reflective" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "cacp" -ln "cachePoints" -nn "Cache Points" -min 0 -max 2147483647 
		-smn 0 -smx 256 -at "long";
	addAttr -ci true -sn "oina" -ln "occInAlpha" -nn "Occlusion In Alpha" -min 0 -max 
		1 -at "bool";
	addAttr -ci true -sn "opm" -ln "outputMode" -nn "Output Mode" -min 0 -max 4 -en 
		"Occlusion:Sampled Environment:Bent Normals (world):Bent Normals (camera):Bent Normals (object)" 
		-at "enum";
	setAttr ".pid" -type "string" "AO";
	setAttr ".fbt" 256;
	setAttr ".pgn" -type "string" "Illumination";
	setAttr ".locs" yes;
createNode renderPass -n "beauty";
	addAttr -ci true -sn "cs" -ln "computeShadows" -nn "Shadows" -dv 1 -min 0 -max 
		1 -at "bool";
	addAttr -ci true -sn "hs" -ln "hiddenShadows" -nn "Hidden Geometries Cast Shadows" 
		-dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "ut" -ln "useTransparency" -nn "Use Transparency" -dv 1 -min 
		0 -max 1 -at "bool";
	addAttr -ci true -sn "ho" -ln "holdout" -nn "Hold-Out" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "rflh" -ln "reflectHidden" -nn "Hidden Geometries Visible in Reflections" 
		-min 0 -max 1 -at "bool";
	addAttr -ci true -sn "rfrh" -ln "refractHidden" -nn "Hidden Geometries Visible in Refractions" 
		-min 0 -max 1 -at "bool";
	addAttr -ci true -sn "hrfl" -ln "hiddenReflect" -nn "Hidden Geometries Produce Reflections" 
		-min 0 -max 1 -at "bool";
	addAttr -ci true -sn "hrfr" -ln "hiddenRefract" -nn "Hidden Geometries Produce Refractions" 
		-min 0 -max 1 -at "bool";
	addAttr -ci true -sn "minrfl" -ln "minReflectionLevel" -nn "Minimum Reflection Level" 
		-min 0 -max 10 -smn 0 -smx 10 -at "long";
	addAttr -ci true -sn "maxrfl" -ln "maxReflectionLevel" -nn "Maximum Reflection Level" 
		-dv 10 -min 0 -max 10 -smn 0 -smx 10 -at "long";
	addAttr -ci true -sn "minrfr" -ln "minRefractionLevel" -nn "Minimum Refraction Level" 
		-min 0 -max 10 -smn 0 -smx 10 -at "long";
	addAttr -ci true -sn "maxrfr" -ln "maxRefractionLevel" -nn "Maximum Refraction Level" 
		-dv 10 -min 0 -max 10 -smn 0 -smx 10 -at "long";
	setAttr ".pid" -type "string" "BEAUTY";
	setAttr ".fbt" 256;
	setAttr ".nc" 4;
	setAttr ".pgn" -type "string" "Beauties";
createNode mentalrayOptions -s -n "miContourPreset";
createNode mentalrayOptions -s -n "Draft";
	setAttr ".maxr" 2;
createNode mentalrayOptions -s -n "DraftMotionBlur";
	setAttr ".maxr" 2;
	setAttr ".mb" 1;
	setAttr ".tconr" 1;
	setAttr ".tcong" 1;
	setAttr ".tconb" 1;
	setAttr ".tcona" 1;
createNode mentalrayOptions -s -n "DraftRapidMotion";
	setAttr ".scan" 3;
	setAttr ".rapc" 1;
	setAttr ".raps" 0.25;
	setAttr ".maxr" 2;
	setAttr ".mb" 1;
	setAttr ".tconr" 1;
	setAttr ".tcong" 1;
	setAttr ".tconb" 1;
	setAttr ".tcona" 1;
createNode mentalrayOptions -s -n "Preview";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
createNode mentalrayOptions -s -n "PreviewMotionblur";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".mb" 1;
	setAttr ".tconr" 0.5;
	setAttr ".tcong" 0.5;
	setAttr ".tconb" 0.5;
	setAttr ".tcona" 0.5;
createNode mentalrayOptions -s -n "PreviewRapidMotion";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".scan" 3;
	setAttr ".rapc" 3;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".mb" 1;
	setAttr ".tconr" 0.5;
	setAttr ".tcong" 0.5;
	setAttr ".tconb" 0.5;
	setAttr ".tcona" 0.5;
createNode mentalrayOptions -s -n "PreviewCaustics";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".ca" yes;
	setAttr ".cc" 1;
	setAttr ".cr" 1;
createNode mentalrayOptions -s -n "PreviewGlobalIllum";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".gi" yes;
	setAttr ".gc" 1;
	setAttr ".gr" 1;
createNode mentalrayOptions -s -n "PreviewFinalGather";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".fg" yes;
createNode mentalrayOptions -s -n "Production";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
createNode mentalrayOptions -s -n "ProductionMotionblur";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
	setAttr ".mb" 2;
createNode mentalrayOptions -s -n "ProductionRapidMotion";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".scan" 3;
	setAttr ".rapc" 8;
	setAttr ".raps" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
	setAttr ".mb" 2;
createNode mentalrayOptions -s -n "ProductionFineTrace";
	setAttr ".conr" 0.019999999552965164;
	setAttr ".cong" 0.019999999552965164;
	setAttr ".conb" 0.019999999552965164;
	setAttr ".minsp" 1;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 0.75;
	setAttr ".filh" 0.75;
	setAttr ".jit" yes;
	setAttr ".scan" 0;
createNode mentalrayOptions -s -n "ProductionRapidFur";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.070000000298023224;
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 1.1449999809265137;
	setAttr ".filh" 1.1449999809265137;
	setAttr ".jit" yes;
	setAttr ".scan" 3;
	setAttr ".rapc" 3;
	setAttr ".raps" 0.25;
	setAttr ".ray" no;
	setAttr ".shmth" 3;
	setAttr ".shmap" 3;
	setAttr ".mbsm" no;
	setAttr ".bism" 0.019999999552965164;
createNode mentalrayOptions -s -n "ProductionRapidHair";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.070000000298023224;
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 1.1449999809265137;
	setAttr ".filh" 1.1449999809265137;
	setAttr ".jit" yes;
	setAttr ".scan" 3;
	setAttr ".rapc" 6;
	setAttr ".ray" no;
	setAttr ".shmth" 3;
	setAttr ".shmap" 3;
	setAttr ".mbsm" no;
	setAttr ".bism" 0.019999999552965164;
select -ne :time1;
	setAttr ".o" 1;
	setAttr ".unw" 1;
select -ne :renderPartition;
	setAttr -s 4 ".st";
select -ne :initialShadingGroup;
	setAttr ".ro" yes;
select -ne :initialParticleSE;
	setAttr ".ro" yes;
select -ne :defaultShaderList1;
	setAttr -s 4 ".s";
select -ne :defaultTextureList1;
	setAttr -s 3 ".tx";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
	setAttr -s 3 ".u";
select -ne :defaultRenderingList1;
	setAttr -s 3 ".r";
select -ne :renderGlobalsList1;
select -ne :defaultRenderGlobals;
	setAttr ".ren" -type "string" "mentalRay";
select -ne :defaultResolution;
	setAttr ".w" 1280;
	setAttr ".h" 720;
	setAttr ".pa" 1;
	setAttr ".dar" 1.7769999504089355;
select -ne :hardwareRenderGlobals;
	setAttr ".ctrs" 256;
	setAttr ".btrs" 512;
select -ne :defaultHardwareRenderGlobals;
	setAttr ".fn" -type "string" "im";
	setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert3SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert3SG.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "file1.oc" "lambert2.c";
connectAttr "lambert2.oc" "lambert2SG.ss";
connectAttr "lambert2SG.msg" "materialInfo1.sg";
connectAttr "lambert2.msg" "materialInfo1.m";
connectAttr "file1.msg" "materialInfo1.t" -na;
connectAttr "place2dTexture1.c" "file1.c";
connectAttr "place2dTexture1.tf" "file1.tf";
connectAttr "place2dTexture1.rf" "file1.rf";
connectAttr "place2dTexture1.mu" "file1.mu";
connectAttr "place2dTexture1.mv" "file1.mv";
connectAttr "place2dTexture1.s" "file1.s";
connectAttr "place2dTexture1.wu" "file1.wu";
connectAttr "place2dTexture1.wv" "file1.wv";
connectAttr "place2dTexture1.re" "file1.re";
connectAttr "place2dTexture1.of" "file1.of";
connectAttr "place2dTexture1.r" "file1.ro";
connectAttr "place2dTexture1.n" "file1.n";
connectAttr "place2dTexture1.vt1" "file1.vt1";
connectAttr "place2dTexture1.vt2" "file1.vt2";
connectAttr "place2dTexture1.vt3" "file1.vt3";
connectAttr "place2dTexture1.vc1" "file1.vc1";
connectAttr "place2dTexture1.o" "file1.uv";
connectAttr "place2dTexture1.ofs" "file1.fs";
connectAttr "PSD_lambert3_color.oc" "lambert3.c";
connectAttr "PSD_lambert3_color.ot" "lambert3.it";
connectAttr "lambert3.oc" "lambert3SG.ss";
connectAttr "polySurfaceShape3.iog" "lambert3SG.dsm" -na;
connectAttr "lambert3SG.msg" "materialInfo2.sg";
connectAttr "lambert3.msg" "materialInfo2.m";
connectAttr "PSD_lambert3_color.msg" "materialInfo2.t" -na;
connectAttr "place2dTexture2.o" "checker1.uv";
connectAttr "place2dTexture2.ofs" "checker1.fs";
connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb";
connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miContourPreset.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Draft.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":DraftMotionBlur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":DraftRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Preview.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewMotionblur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewCaustics.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewGlobalIllum.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewFinalGather.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Production.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionMotionblur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionFineTrace.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidFur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidHair.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na;
connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt";
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb";
connectAttr "place2dTexture3.c" "PSD_lambert3_color.c";
connectAttr "place2dTexture3.tf" "PSD_lambert3_color.tf";
connectAttr "place2dTexture3.rf" "PSD_lambert3_color.rf";
connectAttr "place2dTexture3.mu" "PSD_lambert3_color.mu";
connectAttr "place2dTexture3.mv" "PSD_lambert3_color.mv";
connectAttr "place2dTexture3.s" "PSD_lambert3_color.s";
connectAttr "place2dTexture3.wu" "PSD_lambert3_color.wu";
connectAttr "place2dTexture3.wv" "PSD_lambert3_color.wv";
connectAttr "place2dTexture3.re" "PSD_lambert3_color.re";
connectAttr "place2dTexture3.of" "PSD_lambert3_color.of";
connectAttr "place2dTexture3.r" "PSD_lambert3_color.ro";
connectAttr "place2dTexture3.n" "PSD_lambert3_color.n";
connectAttr "place2dTexture3.vt1" "PSD_lambert3_color.vt1";
connectAttr "place2dTexture3.vt2" "PSD_lambert3_color.vt2";
connectAttr "place2dTexture3.vt3" "PSD_lambert3_color.vt3";
connectAttr "place2dTexture3.vc1" "PSD_lambert3_color.vc1";
connectAttr "place2dTexture3.o" "PSD_lambert3_color.uv";
connectAttr "place2dTexture3.ofs" "PSD_lambert3_color.fs";
connectAttr "lambert2SG.pa" ":renderPartition.st" -na;
connectAttr "lambert3SG.pa" ":renderPartition.st" -na;
connectAttr "lambert2.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert3.msg" ":defaultShaderList1.s" -na;
connectAttr "file1.msg" ":defaultTextureList1.tx" -na;
connectAttr "checker1.msg" ":defaultTextureList1.tx" -na;
connectAttr "PSD_lambert3_color.msg" ":defaultTextureList1.tx" -na;
connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture3.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "AO.msg" ":defaultRenderingList1.r" -na;
connectAttr "beauty.msg" ":defaultRenderingList1.r" -na;
// End of betta.ma
